
Game Instructions
The goal of Checkers - or "Draughts" - is to remove all your opponent's pieces from the board. Use your mouse to move your pieces around the board. Your pieces can only move forward one tile diagonally (they always stay on tiles of the same color).
To capture an opponent's piece and remove it from the board, you need to jump over their piece with one of yours. String jumps together if there are other pieces you can jump over after your initial jump. If one of your pieces gets to the opposite side of the board (your opponent's back row), it will turn into a King. Kings can move and jump diagonally in any direction - even backward.
You win by removing all of your opponent's pieces from the board, or if your opponent can no longer make a move.